図書

The John D. and Catherine T. MacArthur Foundation series on digital media and learning

図書を表すアイコン

The John D. and Catherine T. MacArthur Foundation series on digital media and learning

資料種別
図書
著者
John D. and Catherine T. MacArthur Foundation series
出版者
MIT Press
出版年
-
資料形態
ページ数・大きさ等
-
NDC
-
すべて見る

関連資料・改題前後資料

Engineering play : a cultural history of children's software外部サイトFraming Internet safety : the governance of youth online外部サイトDisconnected : youth, new media, and the ethics gap外部サイトResonant games : design principles for learning games that connect hearts, minds, and the everyday外部サイトDigital youth, innovation, and the unexpected外部サイトThe ecology of games : connecting youth, games, and learning外部サイトCivic life online : learning how digital media can engage youth外部サイトWorried about the wrong things : youth, risk, and opportunity in the digital world外部サイトThe digital youth network : cultivating digital media citizenship in urban communities外部サイトGiving voice : mobile communication, disability, and inequality外部サイトYouth, identity, and digital media外部サイトDigital media, youth, and credibility外部サイトEducation and social media : toward a digital future外部サイトConnected code : why children need to learn programming外部サイトLearning race and ethnicity : youth and digital media外部サイトConnected gaming : what making video games can teach us about learning and literacy外部サイトLiving and learning with new media : summary of findings from the digital youth project外部サイトFamilies at play : connecting and learning through video games外部サイトThe civic web : young people, the Internet and civic participation外部サイトHanging out, messing around, and geeking out : kids living and learning with new media外部サイトConnected play : tweens in a virtual world外部サイトHanging out, messing around, and geeking out : kids living and learning with new media外部サイトShort circuits : crafting e-Puppets with DIY electronics外部サイト

書店で探す

目次

  • Engineering play : a cultural history of children's software

  • Framing Internet safety : the governance of youth online

  • Disconnected : youth, new media, and the ethics gap

  • Resonant games : design principles for learning games that connect hearts, minds, and the everyday

  • Digital youth, innovation, and the unexpected

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資料種別
図書
出版事項
出版地(国名コード)
us
対象利用者
一般
関連情報
Engineering play : a cultural history of children's software
Framing Internet safety : the governance of youth online
Disconnected : youth, new media, and the ethics gap
Resonant games : design principles for learning games that connect hearts, minds, and the everyday
Digital youth, innovation, and the unexpected
The ecology of games : connecting youth, games, and learning
Civic life online : learning how digital media can engage youth
Worried about the wrong things : youth, risk, and opportunity in the digital world
The digital youth network : cultivating digital media citizenship in urban communities
Giving voice : mobile communication, disability, and inequality
Youth, identity, and digital media
Digital media, youth, and credibility
Education and social media : toward a digital future
Connected code : why children need to learn programming
Learning race and ethnicity : youth and digital media
Connected gaming : what making video games can teach us about learning and literacy
Living and learning with new media : summary of findings from the digital youth project
Families at play : connecting and learning through video games
The civic web : young people, the Internet and civic participation
Hanging out, messing around, and geeking out : kids living and learning with new media
Connected play : tweens in a virtual world
Hanging out, messing around, and geeking out : kids living and learning with new media
Short circuits : crafting e-Puppets with DIY electronics
連携機関・データベース
国立情報学研究所 : CiNii Research
提供元機関・データベース
CiNii Books