知的な振舞いをつくる...

知的な振舞いをつくる : ビデオゲームへの多様体学習の適用 (特集 ここまできたマシンラーニング : 医療からアミューズメントまで)

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知的な振舞いをつくる : ビデオゲームへの多様体学習の適用(特集 ここまできたマシンラーニング : 医療からアミューズメントまで)

Call No. (NDL)
Z16-177
Bibliographic ID of National Diet Library
024698922
Material type
記事
Author
半田 久志
Publisher
東京 : 電気学会
Publication date
2013-06
Material Format
Paper
Journal name
電気学会誌 = The journal of the Institute of Electrical Engineers of Japan 133(6):2013.6
Publication Page
p.356-359
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Paper Digital

Material Type
記事
Author/Editor
半田 久志
Author Heading
Alternative Title
Constructing Intelligent Behaviors : Application of Manifold Learning Methods to Video Game
Periodical title
電気学会誌 = The journal of the Institute of Electrical Engineers of Japan
No. or year of volume/issue
133(6):2013.6
Volume
133
Issue
6