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図書

3D game engine architecture : engineering real-time applications with wild magic

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3D game engine architecture : engineering real-time applications with wild magic

Material type
図書
Author
David H. Eberly
Publisher
Morgan Kaufman
Publication date
c2005
Material Format
Paper
Capacity, size, etc.
25 cm
NDC
-
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Notes on use

Note (General):

Includes bibliographical references (p. 699-701) and index

Related materials as well as pre- and post-revision versions

The Morgan Kaufmann series in interactive 3D technologyLeave the NDL website.

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Paper

Material Type
図書
ISBN
012229064X
Author/Editor
David H. Eberly
Publication, Distribution, etc.
Publication Date
c2005
Publication Date (W3CDTF)
2006
Size
25 cm
Place of Publication (Country Code)
us