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文書・図像類

岩谷徹第3回インタビュー前半: 『キューティQ』『パックマン』におけるゲーム開発・企画の手法

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岩谷徹第3回インタビュー前半: 『キューティQ』『パックマン』におけるゲーム開発・企画の手法

Material type
文書・図像類
Author
生稲, 史彦ほか
Publisher
Institute of Innovation Research, Hitotsubashi University
Publication date
2019-02
Material Format
Digital
Capacity, size, etc.
-
NDC
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Notes on use

Note (General):

ゲーム産業生成におけるイノベーションの分野横断的なオーラル・ヒストリー事業

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Digital

Material Type
文書・図像類
Author/Editor
生稲, 史彦
福田, 一史
鴫原, 盛之
Publication Date
2019-02
Publication Date (W3CDTF)
2019-02
Alternative Title
Tohru Iwatani, Oral History (3rd, 1): How to Plan and Develop Games in the Case of Cutie Q and Packman
Contributor
Ritsumeikan Center for Game Studies
Text Language Code
jpn