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Table of Contents
●第1章 ゲーム制作の基本
1-1 ゲームのアルゴリズムとは
1-2 HTMLとJavaScriptの基本知識
1-3 ゲーム開発に必要な文法を知ろう
1-4 ゲーム開発エンジンWWS.jsの使い方
Holdings of Libraries in Japan
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Please contact your local library for information on how to use materials or whether it is possible to request materials from the holding libraries.
Kanto
茨城県立図書館
Paper- Call No.:
- 798.5/ヒロ/
横浜市立図書館
Paper- Call No.:
- 007.6
- Book Registration Number:
- 2075067405
Tokai/Hokuriku
富山県立図書館
Paper- Call No.:
- 549.9/3430/
- Book Registration Number:
- 010324333
三重県立図書館
Paper- Call No.:
- 798.5-ヒ
- Book Registration Number:
- 117253617
Kinki
京都府立図書館
Paper- Call No.:
- 798.50/H72
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Bibliographic Record
You can check the details of this material, its authority (keywords that refer to materials on the same subject, author's name, etc.), etc.
- Material Type
- 図書
- ISBN
- 978-4-297-12609-4
- Title Transcription
- ゲーム アルゴリズム マルゴト ズカン : ナナダイ ゲーム ノ ツクリカタ オ カンゼン マスター
- Author/Editor
- 廣瀬豪 著
- Author Heading
- 著者 : 廣瀬, 豪, 1971- ヒロセ, ツヨシ, 1971- ( 001296855 )Authorities
- Publication, Distribution, etc.
- Publication Date
- 2022.3
- Publication Date (W3CDTF)
- 2022
- Extent
- 447p