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Table of Contents
Part 1 Lesson 1 Processingをはじめよう/Lesson 2プログラムを書く/Lesson 3 描く/Lesson 4 平行移動と回転/Lesson 5 変数を使う
Part 2 Lesson 6 移動と回転/Lesson 7 ファンクション(関数)の作り方/Lesson 8 オブジェクト指向
Part 3 Lesson 9 点/Lesson 10 直線/Lesson 11 直線と点/Lesson 12 曲線/Lesson 13 円/Lesson 14 長方形/Lesson 15 ルールで描く/Lesson 16 色で描く
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- Material Type
- 図書
- ISBN
- 978-4-395-32194-0
- Title Transcription
- プロセッシング デ ハジメル ビジュアル デザイン ニュウモン : チョッカン ト ロンリ オ キタエル プログラミング
- Author/Editor
- 三井和男 著
- Author Heading
- 著者 : 三井, 和男 ミツイ, カズオ ( 00999635 )Authorities
- Publication, Distribution, etc.
- Publication Date
- 2023.7
- Publication Date (W3CDTF)
- 2023
- Extent
- 255p