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Routledge advances in game studies

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Routledge advances in game studies

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Routledge
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Material Type
図書
Publication, Distribution, etc.
Place of Publication (Country Code)
us
Target Audience
一般
Related Material
Videogames, identity and digital subjectivity
Comics and videogames : from hybrid medialities to transmedia expansions
Forms and functions of endings in narrative digital games
Manifestations of queerness in video games
The paradox of transgression in games
Videogames and agency
Video games and social competence
Digital games as history : how videogames represent the past and offer access to historical practice
New perspectives on the social aspects of digital gaming : multiplayer 2
Video game policy : production, distribution, and consumption
Understanding counterplay in video games
Evolutionary psychology and digital games : digital hunter-gatherers
Sexuality in role-playing games
Digital games as history : how videogames represent the past and offer access to historical practice
Gender, age, and digital games in the domestic context
Fans and videogames : histories, fandom, archives
Identity and play in interactive digital media : ergodic ontogeny
The dark side of game play : controversial issues in playful environments
Gender, age, and digital games in the domestic context
Longing, ruin, and connection in Hideo Kojima's Death Stranding
Videogames and the gothic
Immersion, narrative, and gender crisis in survival horror video games
Traveling through video games
The playful undead and video games : critical analyses of zombies and gameplay
Hybrid play : crossing boundaries in game design, player identities and play spaces
Data Provider (Database)
国立情報学研究所 : CiNii Research
Original Data Provider (Database)
CiNii Books
NCID
https://ci.nii.ac.jp/ncid/BB17981268 : BB17981268