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Table of Contents
Part 1 ○×ゲームでおぼえるプログラミングの基本
・プログラミングで何をつくる?
・○×ゲームの盤面をつくろう
・対戦できるようにしよう
・[練習問題]星座を判定しよう(出題編)
Holdings of Libraries in Japan
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Northern Japan
秋田県立図書館
Paper- Call No.:
- 007.6/マプ/
- Book Registration Number:
- 140189838
Kanto
さいたま市立中央図書館
Paper- Call No.:
- 007.64 マス
- Book Registration Number:
- 24100667419
Kinki
大阪市立図書館
Paper- Call No.:
- 549.87//
- Book Registration Number:
- 1025909316
堺市立中央図書館
Paper- Call No.:
- 007.64/マスイ/9
- Book Registration Number:
- 150438059
other
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Bibliographic Record
You can check the details of this material, its authority (keywords that refer to materials on the same subject, author's name, etc.), etc.
- Material Type
- 図書
- ISBN
- 978-4-7981-6382-6
- Title Transcription
- プログラマ オ ソダテル ノウトレ パズル : アソンデ オボエル パイソン プログラミング アンド アルゴリズム
- Author/Editor
- 増井敏克 著
- Author Heading
- 増井, 敏克, 1979- マスイ, トシカツ, 1979- ( 001209909 )Authorities
- Publication, Distribution, etc.
- Publication Date
- 2020.12
- Publication Date (W3CDTF)
- 2020
- Extent
- 194p